top of page
GAME DESIGNER
LAU JAW CHERNG
I'M A STUDENT IN UOW MALAYSIA KDU FOCUSING ON GAME DESIGN AND GAME ART.
MY PORTFOLIO
Semester 1
01
INTERACTIVE GAME
​
THE THIRD GAME I MADE IN THE UNIVERSITY. THIS IS A GAME WHERE PLAYER NEEDS TO INTERACT WITH THE NPCS TO KNOW WHAT HAPPENED AFTER THE APOCALYPSE HAPPNED FOR 50 YEARS.
02
2D PLATFORMER GAME
​
THE SECOND GAME I MADE. A 2D PLATFORMER SHOOTER GAME THAT PLAYER NEEDS TO SURVIVE THE ZOMBIE TIDES.
03
PONG GAME
Semester 2
Semester 2
The Dying Gear
THE BEST UNREAL BUILD I MADE AMONG DURING SECOND SEMESTER. PLAYERS NEED TO REACH TO THE ESCAPE POINT TO WIN.
Game objective:
To collect all 5(five) passing cards and a special passing card to open the base gate, then to the space shuttle at ruins area to complete the level.
bottom of page