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GAME DESIGNER

LAU JAW CHERNG

I'M A STUDENT IN UOW MALAYSIA KDU FOCUSING ON GAME DESIGN AND GAME ART.

MY PORTFOLIO

Semester 1

01

INTERACTIVE GAME

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THE THIRD GAME I MADE IN THE UNIVERSITY. THIS IS A GAME WHERE PLAYER NEEDS TO INTERACT WITH THE NPCS TO KNOW WHAT HAPPENED AFTER THE APOCALYPSE HAPPNED FOR 50 YEARS.

02

2D PLATFORMER GAME

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THE SECOND GAME I MADE. A 2D PLATFORMER SHOOTER GAME THAT PLAYER NEEDS TO SURVIVE THE ZOMBIE TIDES.

03

PONG GAME

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THE FIRST GAME I MADE. PLAYERS NEED TO COMPETE BETWEEN EACH OTHER TO WIN THE MATCH.

Semester 2

Semester 2

The Dying Gear

Base Page.jpg

THE BEST UNREAL BUILD I MADE AMONG DURING SECOND SEMESTER. PLAYERS NEED TO REACH TO THE ESCAPE POINT TO WIN.

Game objective:

To collect all 5(five) passing cards and a special passing card to open the base gate, then to the space shuttle at ruins area to complete the level.

start point.jpg
Base Back.jpg
Kitchen Area_edited.jpg
Storage.jpg
Working Area.jpg
Military Area.jpg
Military Area02.jpg
Military Area03.jpg
Dorm.jpg
Storage02.jpg
Generator Room.jpg
Base Front.jpg
Base.jpg
Space Shuttle.jpg
Win Prompt.jpg
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